OrreryInteractive.
Founder & Game DeveloperOctober 2019—December 2023
Movement.
Motion-matching animation in Unity, built with scripting and visual scripting. Part of the work behind a four-person game studio.
Shaders.
Grass, water and cloth.
Custom shaders in Unity.
Blender
Unreal
Character Creator 4 shaders.
Blender integration.
Unreal-to-Unity asset conversion.
Unity.
20192023
Orrery closed in December 2023. I later built applications and automation with ACES Team ↗.